American Arcadia breaks in to Gamescom

Hi there Arcadians!

Some weeks ago we traveled to Cologne to attend Gamescom, where we spent some lovely days presenting American Arcadia to the European press.

Out of the Blue’s co-founder and Creative Director Tatiana Delgado and Lead Writer Alfredo Gonzalez-Barros were there to keep American Arcadia's ratings rising and give the press a sneak peek of the full game in our first European hands-on demo. And also for them to remember us better we gifted them with a little device that will keep un-wanted observers out of the equation.



We received amazing feedback from Gamescom and also a lot of questions concerning the plot of the game, the characters, and the mechanics. Let us share some of the interviews here!

“I was just so engrossed in the game's mixture of side-scrolling platforming and first-person puzzling. Keep American Arcadia under surveillance, because I think it's going to be a real hit when it lands.” - Rock Paper Shotgun

“American Arcadia is shaping up to be something really special. The Truman Show-style set up is familiar, but the way that Out of the Blue has realized this kitschy 70s utopia is simply wonderful. The way they then contrast it with the second viewpoint and blend more ideas into the side-scrolling escape makes it really feel like American Arcadia will be more than the sum of its parts.” - Thesixthaxis

For any French, German, or Spanish fans, you can read similar impressions here! 

All in all it was a fantastic week, and so refreshing to sneak out of the Arcadia bubble and spend some time in the Gamescom bubble. We’re back at home working on the game now, but also planning our next escape! So stay tuned!

If you’d like to get the latest info on American Arcadia you can follow us on Twitter at @AmericanArcadia and please consider wishlisting us on Steam - it really helps indie developers!Thanks, and stay groovy until next time -

Out of the Blue

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American Arcadia on Wireframe Magazine issue 70

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Presenting American Arcadia’s first in-person demo, official trailer, and gameplay